Senior FX Artist / Part - Time
Senior FX Artist - Part Time
South Korea, Seoul
Description
Who we are
We are “Post - Heaven”. We are a VFX studio based out of Toronto, Canada, and South Korea. offering feature-film quality VFX on TV timelines. We launched in 2021, and have had the privilege of working on a wide range of projects such as K-dramas, Movies, and TV series.
Who we need
We are looking to add a talented FX Technical Artist to our dynamic, growing, and passionate Technology team, and we are open for this person to work remotely. This is a contract role that reports directly to the FX Supervisor, and responsibilities will include:
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Working with the FX Supervisor to optimize Houdini setups
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Assisting in the creating of HDAs
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Troubleshooting
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Debugging problematic scenes and helping develop solutions/workarounds
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Educating department and delivering training on proper technical workflows and processes rolled out by Technology and Central Production
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Creating and updating documentation about developed tools and workflows on the wiki and various other channels
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Assisting Department Supervisor with departmental work
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Staying on schedule and meeting set deadlines while maintaining the highest levels of quality
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Ongoing communication with Technology, Production, and Department Sups. regarding schedules and deadlines
What you bring
We are looking for a Senior level FX Artist with the following experience and skills:
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A Bachelor’s degree or equivalent degree in Computer Science, Computer Visualization, Computer Animation, or a similar discipline
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Extensive knowledge of, and experience with, Houdini
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Demonstrable knowledge of Nuke or a similar compositing package
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Excellent organization, time management, communication, and interpersonal skills
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Keen attention to detail and aptitude for problem-solving
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The ability to work well under pressure and meet deadlines while maintaining high-quality results
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The ability to work successfully as part of a team as well as independently
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The ability to be flexible and adaptable whilst working within a pre-set workflow or pipeline, but also the creativity and problem-solving skills to work around issues
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Experience with rendering software such as Deadline
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Working knowledge of Redshift, Renderman, Arnold, or a similar production renderer
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A demonstrable understanding of Windows and Linux Operating Systems
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Basic knowledge of Python scripting is an asset, but not required